Image Image Image Image Image Image Image Image Image Image

The Golf Club | May 29, 2020

Scroll to top


Posts ByAnthony Kyne, Author at The Golf Club - Page 2 of 5

Self Control – Matt Lane

September 24, 2015 |

Anthony has invited me to take the reins for this week’s Dev Diary, so here it goes folks! In particular we wanted to bring everyone up to date on the recent gameplay updates in case you haven’t been following the … Read More

Two New Seasons

August 28, 2015 |

As I said last week, this week was all about getting the builds ready for Sony and Microsoft. We hope to have them pushed over to them today and push the PC build out next week sometime.

Getting the builds … Read More

Reebdoog – Designer Showcase

September 18, 2015 |
  1. How long have you been playing The Golf Club? A: I jumped in during early access. Not really early on but from the moment I saw the game show up in Steam I knew I wanted to give … Read More

14 Questions with Joel

September 17, 2015 |

This week Joel, Head Of Animation, answers 15 questions thrown at him by the community about the animation in the game and our plans for the future with it.

1) Any chance of faking some sprinklers? I would also like … Read More

Craig118 – Designer Showcase

September 3, 2015 |


1. How long have you been playing The Golf Club? A: Since July 2014

2. How would you describe your style of designing? A: On courses from scratch I like to take a generated random plot, get down to … Read More

Ask The Dev – Jim O’Brien

September 4, 2015 |

This week, we’re going to do something a bit different with the Dev Diary and open it up to the community. Jim’s volunteered to be the first one to give it a go and answer all things art related. We’ll … Read More

The “Fall” Guy

September 11, 2015 |

It’s a been a busy couple of weeks for me. Once we pushed the builds for the September update to Sony and Microsoft, I decided I’d take a few days off and enjoy the dying embers of summer before the … Read More

Nvidia News!!

August 14, 2015 |

After last week’s short week the team were back in the office refreshed and we managed to get a good bit knocked off our list. After weeks of talking to Nvidia they are confident they’ve tracked down the issue with … Read More