DEV DIARY - XBOX ONE PATCH SUBMITTED
Today we submitted a patch to Microsoft for the Xbox One version of The Golf Club. It will most likely be available on September 22nd but could, with a following wind, be through next week. A PS4 patch should be submitted to Sony next week and then, after that, we are targeting the middle of October for an update to be available with feature tweaks and additions on all platforms. More on that later.
Details of the Xbox One Patch
- Extensive Network Interfacing Improvements
Improving speed when connecting to servers and stopping time outs.
Prevent bootflow network disconnect message from advancing to main.
- Several Memory Leak Issues
Improved frame rate.
Course Saving error after a few hours of play – fixed.
Fixed crash that could occur if the user stayed on a certain screens for an extended period of time.
- Latest Xbox One SDK implemented
This fixed issues with blocky Terrain Editing within course designer.
- Improved Performance
Optimisations, to improve frame rate.
- Turn Based Multi-Player
Sped up, so users are now not waiting 10 seconds between shots.
Fixed multiple issues where it would get sometimes get stuck mid round.
- Greg Norman Course Designer
Fixed bunker issues around the green.
A couple of low frequency crash bugs fixed.
Fixed issue with Carousel menu sometimes not showing the correct state, and improved flow going back and forward.
Links theme fixed so heavy rough wasn’t thought of as water.
- Tours and Tournament Flow changes
Fixed multiple issues with the flow that were causing issues with restarting a tour.
Pop up implemented on Network fail requests.
Allow advance through tour cards.
Fixed a hard lock on female, left handed animation.
Fixed a couple of animation transitions.
Fixed spin decay bug that resulted in crazy behavior when the ball hit the pin.
Added a cup physics material.
Fixed tap in issue with putting.
FMod Thread affinity fix.
Also improved frame rate of the game.
Fix for Grand Opening challenge (Was not being awarded).
Fix for Lucky Number 7 Achievement (Broken when hitting water, and added test for at or above par as-per description).
- Front End/Minor Fixes
Replay bug, where ball would sometimes not replay correctly.
Fixed issue where putting details would be hidden behind players heads.
The ‘Auto Add Friends’ option in Game Settings will be respected again.
The in-game scorecard will resize to fit the longest name.
Improved the quality of the filters on the Select Rivals screen.
Fixed the disappearing of the scorecard title text when displaying the screen for a while.
Removed the time and date on the message center (Unity doesn’t support System Clock on Xbox One).
Fixed the inconsistent displaying of the message center on various screens.
Remove unneeded texts on course detail screen during offline mode.
Fixed issue where Player edit screen becomes too dark to see the player when the background course time is evening.
Fixed the flag marker for left handed mode.
Fixed the longest hole out display at end of round showing spurious figure when user did not sink anything from off the green.
Increased the limit for the length of the list when fetching data from database, so select course, tour and create course lists display correct number for certain filters.
Username Truncations issues.
Fixed scorecard and overview yardage discrepancies.
Fixed scorecard color issue when in tours.
Fixed scout camera positioning issues.
- Stat Fixes
A collection of fixes to the statistics and telemetry including the average score always stating E.
Thanks for your support and patience.
The Development Team.