PS4 PATCH SUBMITTED TO SONY
Today the patch for the PlayStation 4 version of The Golf Club was submitted to Sony. It should be through the submission process within 10 working days and then it will be up to Sony when it is made available. Next on the schedule is a quick update for the PC version to ensure that it is up to date with the consoles and then it will be the first update which will be across all platforms in, hopefully, mid-October.
Here’s what is in this PS4 update:
- Extensive Network Interfacing Improvements
Improving speed when connecting to servers and stopping time outs - Several Memory Leak IssuesImproved stability
Improved frame rate
Fixed crash that could occur if the user stayed on the main menu for an extended period of time. - Improved Performance
Optimisations, to improve frame rate - Turn Based Multi-Player
Sped up, so users are now not waiting 10 seconds between shots
Fixed multiple issues where it would sometimes get stuck mid round - Greg Norman Course Designer
A couple of low frequency crash bugs fixed
Fixed issue with Carousel menu sometimes not showing the correct state, and improved flow going back and forward
Links theme fixed so heavy rough wasn’t thought of as water - Tours and Tournament Flow changes
Fixed multiple issues with the flow that was causing issues with restarting a tour
Pop up implemented on Network fail requests
Allow advance through tour cards - Animation
Fixed a hard lock on female, left handed animation
Fixed a couple of animation transitions - Physics
Fixed spin decay bug that resulted in crazy behavior when the ball hit the pin. Added a cup physics material
Fixed Tap in issue with Putts - Audio
FMod Thread affinity fix
Streamed audio optimised, so not to cause the odd frame rate issue - Achievements
Fix for Lucky Number 7 Achievement (Broken when hitting water, and added test for at or above par as-per description) - Front End/Minor Fixes
Replay bug, where ball would sometimes not always do what it did in the actual shot
Fixed issue where putting details would be hidden behind players heads
The ‘Auto Add Friends’ option in GameSettings will now work.
The in-game scorecard will resize to fit the longest name.
Improved the quality of the filters on the Select Rivals screen.
Fix the disappearing of the scorecard title text when displaying the screen for a while.
Removed the time and date on the message center (Unity didn’t support System Clock)
Fix the inconsistent displaying of the message center on various screens.
Remove unneeded texts on course detail screen during offline mode
Fix the issue Player edit screen becomes too dark to see the player when the background course is in evening
Fix up the flag marker for left handed mode
Fix the longest hole out displaying number when user did not sink any from the green.
Increased the limit for the length of the list when fetching data from database, so select course/tour/ and create course lists display correct number for certain filters
Username Truncations issues
Fixed scorecard and overview yardage discrepancy’s
Fixed scorecard color issue when in tours.
Fixed scout camera positioning issues - Various statistical / telemetry fixes.