Posts ByAnthony Kyne, Author at The Golf Club - Page 2 of 5
Self Control – Matt Lane
September 24, 2015 | Anthony KyneAnthony has invited me to take the reins for this week’s Dev Diary, so here it goes folks! In particular we wanted to bring everyone up to date on the recent gameplay updates in case you haven’t been following the … Read More
Reebdoog – Designer Showcase
September 18, 2015 | Anthony Kyne- How long have you been playing The Golf Club? A: I jumped in during early access. Not really early on but from the moment I saw the game show up in Steam I knew I wanted to give … Read More
14 Questions with Joel
September 17, 2015 | Anthony KyneThis week Joel, Head Of Animation, answers 15 questions thrown at him by the community about the animation in the game and our plans for the future with it.
1) Any chance of faking some sprinklers? I would also like … Read More
The “Fall” Guy
September 11, 2015 | Anthony KyneIt’s a been a busy couple of weeks for me. Once we pushed the builds for the September update to Sony and Microsoft, I decided I’d take a few days off and enjoy the dying embers of summer before the … Read More
Ask The Dev – Jim O’Brien
September 4, 2015 | Anthony KyneThis week, we’re going to do something a bit different with the Dev Diary and open it up to the community. Jim’s volunteered to be the first one to give it a go and answer all things art related. We’ll … Read More
Craig118 – Designer Showcase
September 3, 2015 | Anthony Kyne
1. How long have you been playing The Golf Club? A: Since July 2014
2. How would you describe your style of designing? A: On courses from scratch I like to take a generated random plot, get down to … Read More
Two New Seasons
August 28, 2015 | Anthony KyneAs I said last week, this week was all about getting the builds ready for Sony and Microsoft. We hope to have them pushed over to them today and push the PC build out next week sometime.
Getting the builds … Read More
Tastegw – Designer Showcase
August 26, 2015 | Anthony Kyne1. How long have you been playing The Golf Club? A: Since day one of open beta
2. How would you describe your style of designing? A: Realistic abstract
3. What do you use for inspiration when designing your courses? … Read More