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The Golf Club | April 2, 2023

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Posts Byhbdeveloper, Author at The Golf Club

DEV DIARY – THE WAITING GAME

March 26, 2015 |

Lots of people are asking when the March Update is coming. As I’ve said previously, the build was actually finished and submitted to Sony and Microsoft a number of weeks ago but because of the process of getting the concept … Read More

DEV DIARY – PUSHING GOLF TO THE MAXIMUM

March 19, 2015 |

After 3 or 4 weeks of me promising to make a news announcement, we were finally able to announce our partnership with Maximum Games and getting the game out on disk as a “Collector’s Edition”. This will be released … Read More

DEV DIARY – FURTHERING ONE’S CAREER

February 19, 2015 |

Season Mode is slowly falling into place and like I said last week, it’s an enjoyable time in development for us as we get to play and tweak the game in small amounts while the coders get more and more … Read More

DEV DIARY – FOUR SEASONS IN ONE WEEK

February 12, 2015 |

The season mode we’ve been working on for the past little while is starting to fall into place. This stage of development is always one of the most enjoyable because you’re playing the game and seeing changes and improvements happening … Read More

CROSS PLATFORM COURSE SHARING

July 21, 2014 |

Cross-Platform Sharing is a go!

Early on in development we knew we wanted to make cross-platform sharing a reality. We knew that players across different systems would want access to the same great library of courses as everyone else. Making … Read More

DEV DIARY: CONSOLE SUBMISSIONS

July 11, 2014 |

Dev Diary: Consoles are Submitted

by Anthony Kyne, Producer

I’m happy to announce that we now have both the PS4 and Xbox versions of The Golf Club submitted to Sony and Microsoft respectively!

We’ve now got a week or so … Read More

DEV DIARY: CREATING REALISTIC SKY AND CLOUDS

February 10, 2014 |

Development Diary: David McFarland, Senior Software Architect

The Golf Club uses physically based simulation of atmospheric scattering to create a realistic looking sky, haze, and clouds.

This post is a brief tour of the system, showing some of the features … Read More

DEV DIARY: A BRIEF HISTORY OF THE GOLF CLUB

February 4, 2014 |

Development Diary: Anthony Kyne, Producer

Well, it’s been a little over two weeks since we officially announced the game and I think everyone at HB has been taken aback by the reception we’ve had so far. The excitement in the … Read More