Development Diary Archives - Page 2 of 11 - The Golf Club
HB Knockout Tournament #2 – update 1
November 6, 2015 | hbdeveloper_SSHB Knockout Tournament #2
The next Knockout Tournament is in full swing. Round 1 has just finished up so half the field on each platform has been eliminated. For those not familiar with the Knockout Tournament, the way it works … Read More
XB1 and PS4 Knockout Tournament
October 15, 2015 | hbdeveloper_SSDev Diary – XB1 and PS4 Knockout
The HB Knockout Tournament started a few weeks ago on all three platforms. It was an idea hatched by Elz_41 and HB_KeithC. The turnout was very good with 160 players across the PS4, … Read More
PC Knockout Tournament
October 8, 2015 | hbdeveloper_SSDevelopment Diary – PC Knockout
The HB Knockout Tournament started a few weeks ago on all three platforms. It was an idea hatched by Elz_41 and HB_KeithC. The turnout was very good with 160 players across the PS4, XB1 and … Read More
Great Reviews
October 1, 2015 | Anthony KyneIt’s been a couple of weeks since Koch Media/Deep Silver released the game on disc into the PAL regions (Europe, Australia and South Africa). This now means with Maximum Games releasing to North and South America we’re out on disc … Read More
Self Control – Matt Lane
September 24, 2015 | Anthony KyneAnthony has invited me to take the reins for this week’s Dev Diary, so here it goes folks! In particular we wanted to bring everyone up to date on the recent gameplay updates in case you haven’t been following the … Read More
Reebdoog – Designer Showcase
September 18, 2015 | Anthony Kyne- How long have you been playing The Golf Club? A: I jumped in during early access. Not really early on but from the moment I saw the game show up in Steam I knew I wanted to give … Read More
14 Questions with Joel
September 17, 2015 | Anthony KyneThis week Joel, Head Of Animation, answers 15 questions thrown at him by the community about the animation in the game and our plans for the future with it.
1) Any chance of faking some sprinklers? I would also like … Read More
The “Fall” Guy
September 11, 2015 | Anthony KyneIt’s a been a busy couple of weeks for me. Once we pushed the builds for the September update to Sony and Microsoft, I decided I’d take a few days off and enjoy the dying embers of summer before the … Read More