dev diary Archives - The Golf Club
TGC 2 Dev Diary – Player Motion Capture
November 9, 2016 | Brett McCartneyIt’s been a few months since we’ve given everyone an update on TGC2. We were in a really difficult position – a lot of the work for societies is all under the hood stuff without much visual change so … Read More
TGC Retrospective : Playing The Golf Club by Crazycanuck1985
May 26, 2016 | Brett McCartneyThe Golf Club is a game that holds a special place in my heart. Who knew that an indie golf game would suck me in and cause me to put in over 1500 hours into this experience.
I discovered … Read More
TGC RETROSPECTIVE : GAMEPLAY
May 19, 2016 | Brett McCartneyFrom The Ground Up
Creating a golf game from absolute scratch, any game for that matter, and getting the gameplay to a point where you have a sizable audience that enjoys playing it regularly and you can proudly and honestly … Read More
TGC Retrospective : Greg Norman Course Designer and Hoodoo Hills Remastered by Dr. Yeti
May 12, 2016 | Brett McCartneyFlashback- April 2014. While browsing the steam store, I came across a game that had just hit early access. “The Golf Club” a simulation style golf game, focused on replicating the feel of real golf, no power-ups, bonuses or … Read More
TGC Retrospective : Greg Norman Course Designer
May 4, 2016 | Brett McCartney
The evolution of the Greg Norman Course Designer for The Golf Club is probably one of the more wild rides that we had from what we started to where we finished … Read More
TGC Retrospective : Server/API
April 28, 2016 | Brett McCartneyWhen we were first starting to build The Golf Club’s server infrastructure we didn’t know what we would end up with and to what extent it would drive the games development. In the beginning there was the Course Creator, and … Read More
TGC Retrospective : The Front End
April 21, 2016 | Brett McCartneyWritten by Laura Cosham – Graphic Artist
This retrospective turned out to be difficult to write, though not from a lack of anything to say. When you’ve spent two years digesting and pulling apart every element of a finished … Read More
Dev Diary – TGC – A Retrospective
April 13, 2016 | Brett McCartneyFor those of you that read the forums regularly you’ll be aware that the team and I have been taking a bit of time to play the game as you guys do, … Read More